RSS Feed

HCW Tech Blog

For the latest info on computer hardware, tech, news, video games, software tips, and Linux, check out our new improved front page: HCW Tech Blog

Reviewed by: Carl Nelson [04.11.02]
Manufactured by: Abit


OpenGL Games

Unlike Direct3D, there currently isn't too much on the OpenGL market in terms of next generation graphics.  This is because the vast majority of games are being programmed in DirectX of course, but there is still the occasional game that will definitely put our systems to the task, as well as some old favourites that never seem to go away...

First up is DroneZmark, one of the most graphically... intensive... OpenGL games released in some time.  It is technically a next-gen engine, supporting hardware shaders for GeForce 3 and up cards, but it does not work properly for non GeForce cards unfortunately.  I am hoping they release a patch to allow the game to properly detect non-NVIDIA hardware, but it seems to me that this game was intended to be bundled with every GeForce 3 card in the world anyway, so I doubt we'll be seeing that.

And Quake 3 rears its head once again, probably for one of the last times ever.... Psyche... Quake benchmarks will never die! In this case, we used the Quaver demo, with EVERY graphics feature turned all the way up, and texture compression disabled.

Our second set of OpenGL tests are a bit more demanding on the systems, as you can see by the results shown.  Once again though, both boards performed exactly alike.

GLMark is often compared to 3DMark, because it is a demo that plays, but it is not directly attached to a game.  I would say it is more like CodeCreatures though, as it does not have the specific advanced function tests used by 3DMark, and it gives out a single frames per second number, rather than a calculated total.

Serious Sam: The Second Encounter is our new OpenGL game test.  The amount of tweaking you can do in this game is breathtaking, but for the purposes of this review, the "Quality Mode" setting was fine.

So after looking at all the video game benchmarks, both on DirectX and OpenGL, it is fair to conclude that at regular stock speeds, with DDR266 memory, the Abit AT7 is slightly below par.  However as I've said before, the AT7 is all about tweaking, which I'll get to after we look at some System benchmarks... You've seen earlier on that there is a plethora of tweak settings for this board, and you should have absolutely no problem getting performance quite a bit above what you're seeing here.  Stepping up to DDR333 SDRAM will give you a little bit, but then you can really start to go nuts with the overclocking and memory tuning.

Next Page: (8)