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Reviewed by: Carl Nelson [05.08.02]
Manufactured by: Intel
Prices (per 1000 units):
P4 2.40B - $562
P4 2.53B - $637
P4 2.26B - $423

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Direct3D Gaming Performance

For ALL gaming tests, we ran at a resolution of 640x480x32.  The helps to prevent our somewhat slow video card, the ATI Radeon 8500DV AIW, from being the bottleneck in the tests.

3DMark 2001: SE

To kick of the D3D tests, we'll start with 3DMark 2001.  3DMark 2001 SE is a DirectX 8 based benchmark, and makes use of such advanced features as vertex shaders, pixel shaders, point sprites, and various forms of bump mapping. If you don't have a GF3 or Radeon 8500, stay home kids. We used the latest version, "Second Edition" which, as far as I can tell, doesn't add anything new really ... There is a single new test (which unfortunately is not as pretty as the others).

Here we see some nice ramping with the Intel CPU's - using the 400 MHz 2.40GHz processor gives us a nice indication of what the FSB jump is doing for you, and the 2.53 CPU is just there to be on top by the looks of it.

Comanche 4

Comanche 4 is a somewhat-nice looking DirectX 8-based benchmark, based directly on Novalogic's game.  While Comanche 4 isn't the best looking, or playing game, it is a nice stressful benchmark, as you'll see here:

Even at 640x480, this game hardly hits 45 FPS with the current fastest CPU in the world.  What it does show is the same ramping we see with the Intel processors.  AMD's 2100+ rating seems to be a bit behind with some of these tests...


AquaMark, based on the German game AquaNox, was one of the first DirectX 8 benchmarks available, right when the GeForce 3 was launched.  It still comes in handy today, and is still quite a taxing engine...

The same old ramping we've seen all day with DirectX games.  Let's see if this continues with OpenGL games...

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