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Reviewed by: Carl Nelson [02.09.04]
Manufactured by: Powercolor

Est. Street Price: $190

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Splinter Cell

It's nice to have a DirectX 9 game that can still stress the hell out of today's video cards. The problem that Splinter Cell presents is that it was designed to run on the NVIDIA powered XBOX. Sure enough, the PC port enables an enhanced dynamic lighting system for NVIDIA based GPU's. When benchmarking Splinter Cell to compare NVIDIA and ATI hardware, be sure to force the Shadow Projector lighting system to ensure an level playing field.

Just like the UT2K3 tests, I am going to give an average of all 3 levels used in the default benchmark, to give an idea of overall performance in the game. Ultra high settings were used - we're going to try to finish these cards off once and for all!

This time the Bravo pulls ahead of the 5700 Ultra, but of course is way behind the 5900XT.

The higher resolution evens things up between the Bravo and 5700U, but neither can compete with the 5900XT.

ATI's strong filtering performance is able to put it above the 5700 Ultra, and even pull within the 5900XT somewhat.

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