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Reviewed by: Carl Nelson [10.16.01]
Manufactured by: ATI


The Test Rig

This is my current PC, I believe it fits right in with the 7500's potential market... A pretty quick system, not too slow, but certainly not high end.

  • Intel Pentium 3 1100 Mhz
  • Abit SA6 (Intel 815EP)
  • 384 PC133 CAS2 (Supplied by Crucial)
  • IBM 30GB ATA100 Hard Drive
  • Windows XP Professional
  • Other crap that doesn't matter

We compared the Radeon 7500 directly to the GeForce 2 Pro.  They are actually pretty much the exact same price wherever you go... Here are the price search results for the Radeon 7500, and here's a GeForce 2 Pro to compare it to... You can also find the GeForce 3 Titanium 200 for around the same price, which is quite interesting.  Unfortunately, I don't have one of those to compare it to, so we'll have to leave that alone for now...

We used the latest officially supported WinXP drivers for each card.  In the case of the GeForce 2, this meant the 21.83 drivers released just last week.  For the 7500, this meant the 6.13.3276 drivers which were incidentally released yesterday.

The reason we use WinXP is that Microsoft will be quickly switching over to it as their "main" OS, for gaming AND for business use (finally).  As you'll see in a future article here, there's really nothing to fear if you want to switch to WinXP.  Note that except for the drivers, no other ATI software worked under XP (this includes the DVD player, Multimedia Center, and the Hydravision drivers, not that I care).  This should be remedied when Windows XP is officially released.

Unlike *every* other site, we'll tell you exactly how you can replicate our benchmarks for your own use... Don't you find it annoying that everyone can benchmark with Serious Sam and Evolva, but you can't? You can find links to every benchmark we use on our Downloads Page.

3DMark 2001

What better benchmark to start with than the latest version of 3DMark? Here we go!

The 32 bit tests were run at total default settings in both cases.  The Radeon 7500 easily takes care of the GeForce 2 in this application.  The Radeon handed the GeForce its ass in about every test in the whole suite.  This would indicate that it is more suitable for today's DirectX 8 games than the GF2.

Interestingly, the 16 bit performance is not much higher than 32 bit.  This follows ATI's tradition set with the old Rage 128 chipset.  Conspiracy theorists thought ATI's way of showing "no performance drop usually found with 32 bit processing" was to cripple 16 bit... I doubt that, and in any case it's hardly relevant in this sector... How often do you play in 16 bit?

Another note: The Radeon 7500 doesn't officially support the DX8 pixel shader feature.  The test still ran, but scored extremely low (0.2 compared to 7.1 for the GF2).  Turning this test off would have increased the overall score, but to maintain a constant variable, we kept it on.

Unreal Tournament

To run a UT benchmark, I suggest downloading the Thunder demo by 3dPulpit (make sure you have the latest version of UT installed).  Full Instructions are included in the zip file, but basically this is what you do:

-Unzip the demo into the UT /system folder
-Go into the game, select your test settings
-Go into console with the "~" key, type "timedemo 1" (no quotes)
-Type "demoplay thunder" (again no quotes) and quickly close the console...

You'll then be treated to a sorry display of 1 on 1 deathmatch, but it does tax the PC quite a bit.

Unreal Tournament has always favoured GeForce chipsets.. Let's see if this is still the case:

Tests were run in 32 bit only.  In this case, we see that the GeForce 2 Pro is faster with the Unreal Tournament engine.  The score is now 1-1, let's see if a trend starts with our next D3D benchmark...

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