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Reviewed by: Bryan Pizzuti [09.05.02]
Manufactured by: MSI
MSRP: $199 

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Game benchmarks

OpenGL Advanced - DroneZ

This is a beautiful looking and sounding game with a lot of detail. I've never played it, mainly because I've heard the controls in it are terrible. But it makes a great benchmark for wringing out video cards.

The TI4200 manages to average TWO HUNDRED THOUSAND more triangle operations per second, and about as many more T&L operations per second. And when looking at the maximum numbers, the difference is about a MILLION for each. NVIDIA has really tweaked the GeForce core, and it's very noticeable. The frame-per-second numbers aren't as impressive (what would be, after talking about MILLIONS?) but it's still noticeable, averaging 11-12 frames per second faster.

DirectX8 - AquaMark

AquaMark is another good DirectX8 benchmark, though for legal reasons we are not allowed to make it available for download. It's based on the popular game AquaNox, and gets a lot of use out of pixel and vertex shaders.

Again, we're seeing over a million polygon per second difference here, and a 10-12 frame per second difference on average.

DirectX8 - Commanche4

Based on the NovaLogic game, this is another good card test, though not the longest around. This doesn't give as much data as the others, but the game engine is fairly heavy-duty, given that it won't run without some sort of T&L engine. The scores are close here, but the TI4200 still wins this round (sorry, the chart is not zeroed).

DirectX - CodeCreatures

If you truly want to torture a video card, CodeCreatures is the way to do it. This will bring ANY GPU to it's knees, considering how intensive it is. The first video card to average more than 25 frames per second....well, it'll be the first one, as far as I know! The test brought the TI4200 to it's knees as well (yes, we admit it), but it didn't fall flat on it's face like the GF3 did. Considering the benchmark, this margin is relatively big.

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