Hot off the presses comes this release from Digital Media professionals Inc in Tokyo, proudly proclaiming that the recently announced Nintendo 3DS will be using their Pica 200 GPU hardware for its 3D graphics engine.
Now that we know a little about the graphics chip, and the hardware specs of the 3DS, we can start to understand where we should be setting our expectations. After all, if we know how it compares to the PSP and DS before it, we should know what to expect, right? The demos at E3 didn’t tell us much, since they mostly seemed to be comprised of canned demos and movies. Nintendo’s main goal last week was to let everyone know that their 3D screen technology worked, and they did a great job at that.
It’s clear that Nintendo is keeping with a tradition that dates all the way back to the NES/Famicom. That is, they make sure to offer innovative gaming products that are affordable to the mass market by using slightly outdated hardware. It worked for Famicom, worked spectacularly well with the original Gameboy, and of course you have the DS and the Wii. The Pica 200 is an OpenGL ES 1.1 part, first announced in 2006, and the specs show. It does add some features on top of OpenGL 1.1 though, so it is quite a capable little chip. Looking at their most recent pdf fact sheet, along with some other slides that have been floating around since 2006, we have an idea of performance and clock speeds, as well as power consumption.
The latest info shows specs using a 200 MHz clock speed, but it is stated that it can be clocked as high as 400 MHz (and that was in 2008). Knowing that it draws up to 1 mW per 1 MHz of clock speed, we can assume that the 3DS will probably have it clocked at a minimum of 400 MHz, since 400 mW isn’t very high at all for a 3D chip. For reference the original PSP-1000 uses between 2100 and 2500 mW to play MGS Peace Walker, depending on screen brightness. Sitting in the main menu, it draws 1500 mW. That means that the combination of 3D, sound is adding around 600 mW of power. It isn’t unreasonable to assume most of that is going to 3D (certainly at least 400 mW) which puts it right in line with a 400 Mhz Pico 200 chip in the 3DS. We also know how the chip scales from 100 Mhz to 200 Mhz, based on comparing the 2008 release to the 2010 one.
So let’s look at how the specs compare. Most importantly, we have to look at the vertex performance and pixel fill rate of the GPU. I have included the original DS, along with the PSP and iPhone 3GS for comparison:
| Nintendo 3DS | Nintendo DS | Sony PSP | iPhone 3GS | |
|---|---|---|---|---|
| GPU | DMP Pica 200 @ 400 MHz | Nintendo Proprietary | Sony Proprietary | powerVR SGX535 |
| Screen Resolution | Top screen: 400x240 (800x240 effectively) Bottom screen: 320x240 TOTAL: 1120x240 268800 pixels | 256x192 (each screen) 512x192 effectively 98304 pixels | 480x272 130560 pixels | 480x320 153600 pixels |
| Vertex Performance (Triangles per Second) | 30.6 Million (possibly 40 M) | 120 Thousand | 33 Million | 28 Million |
| Fillrate (Pixels per Second) | 1.6 Billion | 30 Million | 664 Million | 500 Million |
Keep in mind that the analysis below is based on early speculation, since we do not have a confirmation of clock speed nor pixels per clock. Actual performance could be much higher (or even lower), so we’ll have to wait and see.
As you can see, the 3DS is definitely a huge step up from the original DS before it, and its specs don’t look too out of place compared to the PSP and iPhone 3GS. Compared to the PSP (its main competition?), its vertex performance is a comparable, but the fillrate is what is really impressive about this chip (well that and the power efficiency). They do have to fill a huge 1120×240 area, while the PSP only has to deal with a relatively tiny 480×272 screen. The 3DS has twice the screen area to fill, but with 2.4 times the fillrate, it should have no problem keeping up.
It is possible, however, that the GPU will be dedicated to the top screen, while they use a separate chip (or the CPU) to handle the bottom screen. If this is the case, the Pica 200 should have little problem displaying graphics even better than the PSP, in terms of raw power.
And this doesn’t even take into consideration the extra features the GPU has. It’s an OpenGL 1.1 part to begin with, but with extra features that won’t be difficult to support in games (and even the tech demos at E3 supported some of these advanced effects). With these additions and hardware shader support, developers will be able to make even better looking games.
We’re still not sure what CPU the 3DS uses, but knowing Nintendo’s history with recent handhelds, it is almost sure to be another combination of ARM chips. Most likely another ARM9 with a higher clock speed (which would maintain original DS compatibility). Whether they add another chip to that remains to be seen.
The bottom line is, it’s too early to tell for sure how it will compare to the PSP, but we at least know that the 3DS isn’t going to be completely under powered, and it will feature effects that will lead to far more impressive visuals (lighting, shadows, fog, antialiasing, etc). Overall, we can probably expect the visuals to be more detailed than the PSP, if they manage to use a Pica 200 with a high clock speed. We’ve seen some impressive looking “screenshots” and gameplay demos on Youtube, and so far it is looking great. Their focus is clearly going to be on having cool 3D effects though, and not mind-blowing detail in their games, so we’ll have to wait and see.
Oh and in case you’re wondering, we didn’t include the iPhone 4 because there is no word on the final hardware specs. My assumption is that it uses the same GPU as the 3GS, since they never claimed better 3D graphics capability (and Apple rarely passes a chance at adding more hyperbole to their product announcements). But it does have a much higher resolution, so they may have increased the GPU’s clock speed or used a newer iteration of the chip. This chart will be updated when we receive final confirmation of specs.
Full credit to Spiegel and Karas at NeoGAF for finding the old slides from 2006 and 2008. Thanks!
Update 1: Fixed a major typo in our original chart that greatly affected the analysis. Sorry about that!!!
Update 2: Since publishing this, a lot of people commented that this information is useless, since it is purely speculation (one person suggested that people avoid it “at all costs” as if this article is somehow costing anything, or is risky in some way). Well it is speculation, that’s the fun of it. As stated above, nothing is totally confirmed about this chip, or at least the version Nintendo will be using. We used a sort of ‘best case scenario’ considering power consumption and the specs given. I really think with the good fillrate performance, and fixed-function hardware, that the 3DS will be to my expectations – better effects than PSP (with antialiasing) but nothing mind-blowing. It’s more about the 3D, and just having a chip that can give XBOX 1-like effects with low power consumption is pretty amazing in itself.
The trailer for Resident Evil: Revelations came out after we published this, and it appears to confirm my speculation – low poly count (especially considering it’s all cut-scenes) with clearly visible special effects (self-shadowing, AA, and the lighting effects are amazing for a handheld) running at a smooth framerate. Also, it has been reported that the game (and most likely all other Capcom 3D games) is using a version of their multi-platform MT Framework engine that powers games like Lost Planet 2 and Resident Evil 5. I have embedded the trailer below:
Update 3: Found a better source (good ol’ Youtube) ;)


This is exactly what I was hoping for! The NAKED SAMPLE demo was really impressive (look on youtube for a video of it!) it looks as good as PSP at least :)
Lol that means you haven’t seen the ‘updated’ graphics now available with ios 4.1, unreal engine 3 and Id tech 5 all used in modern gaming consoles such as the x360 and ps3 have been ported to the iPhone/iPod touch and ipad, rendering the 3ds useless not to mention all these latest devices use open gl es 2.0 so don’t bother arguing with me
Do you understand that just because a game engine made for consoles is being used for mobile games doesn’t mean it’s going to render the exact same visuals as the consoles? or are you an absolute tard?
the iPhone or iPod touch etc. is no match for the 360 or PS3, not one bit.
The 3DS’ GPU is clocked at 400MHz, 100MHz less than the 360 – which is hardly an extremely noticeable difference.
Have fun playing Pokemon on your Nintendo. Obviously you are a young child. You do realize pulling anything out in public other than an iPod or a smart phone at an age over 13 will get you instant nerd status. I hope you’re anime porn collection is sweet because YOU ARE NEVER GETTING LAID, or taken seriously in REAL LIFE, or even a gamer (which is a lame self identity anyway) if you play Nintendo anything. BTW they can’t give the 3DS away and same is for Wii this year, and the ultra lame Wii U next year will follow suite I predict. One last thing. . . Go fuck yourself >_<
my my what an angey YOUNG man you are.Why should you care so much about what people use or do in their spare time?Get a job,never mind if other people get laid,turdboy…
Do you understand that just because a game engine made for consoles is being used for mobile games doesn’t mean it’s going to render the exact same visuals as the consoles? or are you an absolute tard?
the iPhone or iPod touch etc. is no match for the 360 or PS3, not one bit, the iPad is a whole other story.
The 3DS’ GPU is clocked at 400MHz, 100MHz less than the 360 – which is hardly an extremely noticeable difference.
Also, how does the fact that just because those two engines are on those platforms, the 3DS is now useless? are graphics everything that matters with entertainment systems these days? the fuck is wrong with you?
Can any of the ‘i’ family render 3D? do they have games that matter and not just graphically whored?
I can’t even believe you’re trying to welcome the iPad or anything into the gaming industry, get the FUCK out.
lol, somebody got real pissed because the iDevice somebody is shunning is actually beating somebody’s favorite devices. Face it, at $0.99 per *NEW* game on the appstore and the comparable price for either PSP or 3DS systems, I’m quite sure Apple will bury these devices as they’ve done for comparable music devices with their similarly patterned $0.99 per song policy. Face it, when you can buy Dead Space, Infinity Blade, Cut the Rope, Need For Speed, Metal Gear Solid, Angry Birds, and 7 more games or productivity apps for about $20 bucks on the app store on a device, you can bet that any pure gaming device would have a ton of competition on its hands.
* Oh I added MGS4 up there to see if anyone is reading these reply crap of pure fanboyism nonsense. Yeah I’m looking at you NerdRageBoy! Haha.
Yeah, the 3DS is useless, not only is it useless because it broadcasts Wii-like graphics in 3D, but it’s also useless because it’s handheld and lets you do gaming, music, and internet all at the same time, and the fact it has Ocarina of Time which is arguably the greatest game of all time (My personal favorite is Majora’s Mask, but OoT is right behind that) and will give it full 3D and remade graphics makes this thing so useless that I can’t even see straight. Who needs this system when I can have a stripped down “looks like ass” RE4 port on my iPad? Or a stripped down “looks like ass” anything on my iPod Touch?
I really cannot believe you’re saying the iPad (Which, at it’s cheapest is 500 bucks, so don’t complain about 3DS’ 300 dollar price range) is better than the 3DS? Can you honestly name 1 original game that you can say is good, and not just a time waster? If I want to see good graphics, I’ll look outside. But you probably can’t do that, since you live in a basement.
gaming on an iCrap device? are you serious? get an actual controller on that thing, then we’ll talk… Android FTW, we have keyboards!
Thing is, those are all cell phones and yea so they may have the ability to look as good as dedicated hardware they will never be as good. I love iPhone gaming but it isn’t a real substitute. The games are nowhere near full games on iPod so don’t even go there with that iPhone is better stuff
Have fun playing Pokemon on your Nintendo at 18. . . And I’ll tell you what its like to actually kiss a girl. Obviously you are a young child. You do realize pulling anything out in public other than an iPod or a smart phone at an age over 13 will get you instant nerd status. I hope you’re anime porn collection is sweet because YOU ARE NEVER GETTING LAID, or taken seriously in REAL LIFE, or even a gamer (which is a lame self identity anyway) if you play Nintendo anything. BTW they can’t give the 3DS away and same is for Wii this year, and the ultra lame Wii U next year will follow suite I predict. One last thing. . . Go fuck yourself >_<
But no games to play.
All questions of clock speed aside ,you fail completely to mention the 3ds gpus support for vertex shaders which should significantly improve games appearance vs the psp.
The “effective resolutions” for the DS and 3DS are twice what they should be. The 3DS is 1120×240, as the three “screens” (left eye, right eye, and touchscreen) are 240 pixels tall, and have a combined width of 400 + 400 + 320; and the DS is 512×192. Thus the 3DS only needs to fill pixels just over half as fast as the Wii at the same framerate. For comparison, here are the total number of pixels displayed by the major current and upcoming games platforms (PC & Android excluded for supporting various resolutions).
921,600 – 720p (Xbox 360, PS3)
614,400 – iPhone 4
409,920 – 480p (Wii)
268,800 – 3DS
153,600 – iPhone 2G, 3G, 3GS & iPod Touch
130,560 – PSP
98,304 – DS
“Top screen: 400×240 (800×240 effectively) Bottom screen: 320×240 TOTAL: 1120×480″
Surely you mean 1120×240.
In addition it’s almost certain the bottom screen isn’t driven by the new GPU (but by whatever DS compatibility is included), so it’s 800×240 you should be using.
“256×192 (each screen), 512×384 effectively”
Surely 256×384 or 512×192.
big mistake guys, total resolution of both 3ds screen is 1120*240, not 1120*480 (you can verify it, calculing 800*240+320*240)
and if that 3D chip is barely as powerful as the psp one, calculating graphs on both screens, calculating graphics one the biggest one will make game more beautiful.
but wee resultion is still superior to that (640 *480 px =307200 , 800*240 =268 800)
also, nintendo DS gpu was its cpu itself ( combination of both arm 9 and arm 7)
Thanks for pointing out my dumb math error ;)
But the DS does not use the ARM chips solely for its 3D graphics (there’s no way a 67 MHz ARM9 would be able to do what the DS does). It does not use a single “GPU” though, but for simplicity’s sake it is listed as “proprietary” on the chart.
800×240 = 192000. I dare anyone to say it doesn’t.
320×240 = 76800. Also, I dare anyone to dispute that.
Last I checked, 192000 + 76800 = 268800.
Don’t mean to sound condescending or anything, but you did goof up there.
Yes I did, sorry about that. My brain is totally fried today for some reason (could be the 40+ celsius weather ;))
I have fixed the chart, and changed my analysis a bit. It looks like it is at least on par with the PSP now (and most likely even better)
Its not known at what speed or what number of pixel pipelines Nintendo 3DS PICA200 have so that speed and fillrate should not be listed in the chart, also Im 99.9% sure that it wont be clocked further than 200 Mhz.
Well I have to put something there ;)
Based on its low power consumption (and that was using 65nm fabrication back in 2008) I think we can assume a best case scenario of a 45nm chip at 400 MHz (or something in between at least)
As more solid numbers come in, I’ll be updating the chart. I’ve been doing some digging around, but Nintendo is keeping a tight lid on this baby ;)
Wow the PSP can sure spit out some impressive numbers given it was released 6 years and developed 8 years ago. Also impressive if you think about the engineering involved with making a small battery powering it for 8hrs+.
Great tech.
so very true, its so lame that 3DS is compared to 6-8 years old HW and people still defent it. I want to like it but cant help this is much like way Nintendo sol the Wii and made a hype out of the one thing going for it (controls). In Wii’s case they manage to find a new group of players i think so it was a success (even if i dont get it) but in 3DS’s case i dont see the 3DS as a must have feature and i seriously believe most people will disable it due to the fact that you must hold it in one angle and dont move around much with it which contradicts the whole portable factor.
Sure its a fun thing but i would rather have a better hardware (more in line with iPhone4 or PSP2 rummors) then 3DS shizzle.
Anyway time will tell how well it sells but i wont be jumping on the wagon before i seriously try it out and it convince me that the games look and feel good.
Also i will wait for it to get cracked! Thats right i wont be paying the 50+ dollar for games. If it would be more around 7-10 dollars i would buy everything i found good but at that price range i would most likely but 1-2 games ever and download the rest.
The IPhone 4 is more powerful than the 3DS, besides the presence of a GPU. The PSP2 will sell for a similar price, and comes with a gig of RAM and a 4 core processor. The 3DS will like have a single core processor with 200 or mhz and 64mb of memory (compared to 512 megs on the IPhone 4 for an 256 on my cheap phone). This is not slightly outdated, this is simply ridiculous. It’s so outdated that I honestly think they’d have to pay extra to special order the 10-year or so outdated parts.
The 3ds according to the leaked specs, has a dual core cpu not a single core.
I have seen a slide from 2008 that states that the pica can do 40m triangles/sec. at 100 megahertz
http://people.csail.mit.edu/kapu/EG_08/Mobile3D_EG08.pdf
It is on page 64
While that slide does say 40 MT/s, it doesn’t necessarily specify the clock speed for that figure. If it does do 40 million at 100 MHz, then it is approaching very high levels (almost unbelievable) at higher clock speeds.
We are using figures from the fact sheet dated 2010 in this article.
its confirmed that the resident evill 3ds trailer isnt all cut-scenes
look wii=1988 million pixels per sec 3DS=1600 million pixels per sec so fillrate lets u know that wii is more powerful but not by tons and the wii GPU is a GPGPU so it can handle cpu tasks at 250 times the speed of regular cpu sorry guys wii/3DS about the same power graphics wise and cpu wise lets hope we get cross platform wii/3DS games with insane graphics
wow. the graphics in that resident evil trailer sure is impressive seeing that it’s all in-engine.
Resident evil 5 trailer for the 3ds is using the realtime 3d engine probably but its definitely a PRE-rendered 3d scene using the built in engine.
The psp has tons of that for final fantasy crisis core (not fmv) for its cutscenes
and so does metal gear solid peace walker.
It uses a lot of fixed function trickery to make the cutscenes.
Another demo the Icarus demo.
The main character the Icarus demo which uses the built in 3dengine doesnt even have shadows enabled when he is on the ground.
The artwork is good but the graphics implementaion is low res. There are jaggies everywhere.
If it werent for the 3d stereoscopic effects id say the pspgo is capable of the same graphics.
According to the dmp website (makers of the pica200)
The pica is only opengl es 1.1
But they do have an opegl es 2 capable chipset the smaph S.
why didnt nintendo get that instead?
The pica200 was made way back 2006..
Nintendo couldve paid a few more dollars to get the better chip why didnt it do so?
http://www.dmprof.com/en/en_product_graphicsipcore.html
Actually Nintendo customized/or is customizing the pica200 chip. and the chip is supposedly only for the top screen. if youve seen the demos for some of the games, you have to remember that its not the finalized product, theyre only prototypes.
@bong
2006? why not hte 2008? or another gpu? maybe a new one 2010?. maybe it only fires up the top screen? and is there even another gpu next to it?.
maybe they got 2 gpu’s 1 for the normal rendering, other for 3d rendering? who knows?
1 thing for sure why they did go for this GPU, is because of its power consumption.
Besides that comparing that gpu with the psp version is just compleet retarded, did you actually see how much stuff that pica gpu has on it?. did you actually saw the handheld on e3? or did you only watch some online 2d projected video which got stretsched out like that kid iracus movie / 3ds pictures on nintendo site?.
From what i heared from people that where there. it really looked sharp the demo’s even from metal gear solid. While there where no fps drops at all, and everythign did go smooth.
Even if there would be jiggies, because of the pixels in the screen which got increased they are tinyer. with aa they can be filtered. and even on top of that 3D projection automatically filters jiggies on a natural way.
Comparing a old gen psp vs a next gen 3dS is just plain stupid. the ps one cant reach the 3DS on speeds ( even with everything turned on even close, and on graphics deparment ).
go push 3D effect grahpics and pica quality pics on the psp. hf playing a dia show with lots of missing stuff.
Cause they are cheap ass*es and like to sell overpriced junk. I was really looking forward to this and was hoping for a powerful hand held not something that competed with HW from 6 years ago. Its just sad.
SMAPH-S seems so much more powerful so i do wish they had gone that road. With the 250dollar cost i doubt it would be even 10 dollar more expensive and considering what the games cost its pure stupidity to go with the low-end choice in my opinion.
But surely they dont care about enthusiast and hardcore gamers, their target group are once again children who dont care or dont know better. I had hoped they learn something by now but guess i was wrong.
Hi. There. Your. Right. 3d. Camras. Reqiered. 35. Too 53. Mb/s. But. HD. 3d. Reqiered. 100. Mb/s. 3d. Moveies. Like. Avatar. Reqierer. 53. Mb/s. Other. Low. End 3d. Movies. 35. Mb/s. Did. You. Even. Read. The. The. 3ds. Pica. 200. Specs. Running. Full. 400. MHz. With. I think. Over. Clock. Up. Too. 1.6. Ghz. For. The. Gpu. I. Did. My. 3d. Band. With. Home. Work. And. 3d. Reqiers. Hole lot. Of. Banwith. 67. MHz. Woul mean. Crashing. Frezzing. Up. And. Useless system. Trust. Me. Do not. Go. Below. 100. MHz. For true. 3d
hi there wow you mention power consomption of grapics as well saying nintnedos 3ds pica 200 gpu will only use 400 milli watt and 3d and runing gpu at 400 mhz uses 600 milli watt and psp graphics consuming 2,400 milli watt 4 times more consomption zero 3d graphics and zero 3d glasses too recycle or too replace soo nintendo 3ds is the most greenest 3d movie player and 3d gaming soo you will be saving earth from millions of 3d glasses
As soon as you switch off the 3d effect, yes it has 3d on off switch right next to the screen, it will own the psp any day cause it lestens the load on the gpu and doesn’t use 2*400×240 screen res used for the 3d with interlaced pixels, it actually starts using it as an ordinary screen with the resolution 800×240 which is almost double the resolution of the psp, I know screen resolution isn’t everything but it allows a much smoother image I hope this helps some confused people.
hi there your right the resolution is 800×240 resolution but i did my 3D research showing you need 3 times the bandwith soo you need a realy powerfull cpu vs 2D lets take a finpix 2D camera and finpix w-1 3d camera 2D reqiers 5 mb/s and the 3D camera needs 17.5 mb/s hope this 3D vs 2D band with data helps out go too http://www.finpix.com if you want too my data evadince but your right i know also i could turn it off and have 2D but becuase i saw avatar in 3D i dont want too turn off 3D no matter what i will be full 3D all the time or 100% of the time i want every thing 3D and you can thank 3D avatar i am hooked on 3D and dont want too go back but thanks for the 3D slider information i will make sure i get full 3D cranked up too max i watched the nintendo 3DS live unviling soo i know were the 3D switch is form G4 tv live i wathed nintendo 3DS i want 3D thanks too 3D avatar movie give thanks too avatar 3D for starting the 3D games 3D movies 3D youtube 3D internet craze
whell what about the dsi and xl
whats its hardware specs
hi there on the internet marvell has leaked the cpu on the nintendo 3DS hold on it is the armada cpu running at 1.2 ghz thats right 50% faster cpu then wii and almost the cpu of a netbook runing windows and is faster cpu then apple ipad and iphone 4
They’re the same, just have added features and a bi longer battery life.
hi there ds84182 the dsi and dsi specs are all the same exept for screen size dsi has 2 3.25 inch screens and dsi xl has 2 4.25 inch screens both have a 133 mhz cpu 16 mb of ram and 256 mb of on board flash even though dsi xl is biger has more room they have identical specs but dsi xl has 2 realy big screens with same resolution look it up on wankia pedia hope that helps because i have dsi i did not buy a dsi xl no faster cpu no extra ram and no extra storage i dont buy a biger screen if i dont get any benafits for the upgrade like i have been saveing up for a solid state imac 27 inch imac has now a 256 gb solid state drive or ssd
hi there marvell has leaked that nintendo 3DS will use the armada 500 cpu at 1.2 ghz cpu
I pray that the good people of Nintendo put a second anologue stick in the 3ds, there appears to be room for it under the dpad and in my opinion it would make first person shooters wonderful since the trigger buttons work well in combination. Pleaseeeee Nintendo, TWO ANALOGUES.
Yeah, and for lefties. Can’t use slide pad and use stylus at same time on kid Icarus.
I’m lefty but, when playing games using the stylus, I never really had any problem playing with my right hand. You can’t play shit because ur not using you best hand like if you were writing. In games, mostly in games like Kid Icarus in wich you must react fast, your instincts and reflects are good partners than can make up for not using your best hand ;)
There’s no way the PSP can do 33 million polygons/second unless that is without any effects. We already know Sony likes to give those bull specs. They said PS2 could do 66 million, while Nintendo gave real world numbers for GCN (20 million) and it was significantly more powerful than PS2. Both the 3GS and 3DS are significantly more powerful than the PSP and implement much more modern shaders, which is why PSP games have that washed out effect.
hi. there. Gorge. the. best. way. too. play. nintendo. 3ds. is. too. have. nintendo. 3ds. suck. in. gamers
hi there who said nintendo 3ds is absolute useless what about 3d movies 3d games 3d pituers 3d video 3d youtube 3d netflix 3d video chat soo you need the nintendo 3d screens too read 3ds specs and stuff it has it dose more then iphone 4 ipad and ipod touch
Nintendo sure loves hogging money from all us humans. Hasn’t anyone noticed yet? Just barely a while back the Dsi has released then the dsi XL? Now the 3Ds and whats next in a few months after that? The 3Ds with two analog sticks??! Why? So we could go and buy the newer models just to be updated with the company. Nintendo was fun but now they blew it. Unless your making tons of money who cares but most of us work hard to buy these systems only to see that another comes in less than a year.
We cant really blame them Jonny, the profit keeps the games cranking out, and with this years line-up for wii as well as next year’s for 3DS, we have to accept that its just marketing techniques by large corporations. Despite that, I thought the DSI xl was kinda stupid… shoulda been released at the same time as an alternative.
Though I guess its easy for me to talk since I’ve still got the good old electric blue original DS, trashed but still works like a charm.
hi there whats next 3dsi 3dsi xl 3ds with halo deck then guss what affter 3d 4d 5d 6d 7d 8d 9d 10d 99d 100d 2,000d 240,000d 1,000,000 infinity d and beyond infint diminsions
sorry u cant use a game trailer to determine the graphics of a console. look at this trailer for fianal fantasy dissidia http://www.youtube.com/watch?v=VrH50nhoxPA It has better graphics then the game. also the psp is still a stronger machine for graphics and processing however the 3ds is really close behind by only a few pixels. In conclusion hand held gaming is stepping up and i like it.
@ Hanif, are you retarded? if people can make money they will port the game to any console using it’s hardware. What makes you think that since it’s open es 2 that it won’t work on a open 1.1 system with modifications. The ifone is a piece of crap. HTC make superior android phones with proper keyboards and touchscreen to boot.
hi there your very wrong blacklazer soo what you can not say sony psp 2D graphics are better then 3D graphics from nintendo 3ds becuase you have not seen 3DS in person soo you can not say that becuase i have got a aiptek I2 3D camcorder for christmax present it has a 2.4 inch 3D screen with a resolution of 480 by 240 vs 3DS 3.5 inch 3D screen both paralax berrier screen 3DS resolution 800 by 240 soo it is probaly higher then sony psp or psp go but 3D screens are alwsoume i will never return too 2D soo sony needs a 3D psp go too get me back on sony side
That camcorder is junk lol
hi there but psp games are way bigger i calulated that the intier nintendo vertual console wll fit on ninteno 3ds 1.5 gb becuase i have a game takes 5 blocks for 2,343 games and 127 blocks for biggest wich is 92 games and nintendo vertual console is only 600 games
hi there am i the only one notice nintendo 3DS pays game coins save enough game coines you can buy games
I’m not much of a expert like most of you guys are, but I’m pretty sure a 3DS doesn’t need the power of a 360 or PS3, as it has smaller screens. Your not going to play this on your 50 inch plasma/LCD/LED or what ever. It’s going to be a small screen, I’ve got a 360 and a DS lite, and 360 graphics on that small screen/s??? It doesn’t need it, what is really the point of a massive amount of detail if nobody is going to see it. And it’s truly insulting to compare a ipod touch/iphone/ipad to anything(except power), it isn’t designed to run games like a psp/ds/3DS. What is in your head??? (Possibly this: Yeah I can play 1 or 2 games on my whole 8 gigabytes). If you get a ds/3DS you get more games that take up as much space as an SD card(well it is a modded SD card). And you don’t break your wrist(ipad) playing a REAL game that doesn’t contort your fingers in positions beyond un-naturally.
Everyone keeps mentioning how 3DS will compare to PSP, the real question is how it will compare to PSP2…
Hi there, guess the next in line will be Nintendo HDS with HD screens capable of surporting 1080 video output
the 3Ds does 15 million polygons per 100 mhz so at 400mhz it does 60 million it also does 160 million triangles
Everyone just stop arguing. I mean, fuck, why must you all act like kids. Handhelds don’t need mega-high resolution btw, just saying, since the screen isn’t as big as your 42” led tv in your living room. The 3DS games looks great. That’s enough. Now everyone go play with their own favorite console or iShit and let other play with their own favorite.
Lol pull out anything but an android or iDevice in public and plan on never getting laid you Nerds. Seriously anybody who can drive should keep the kiddy games at home if they don’t want to be looked at as a joke in life. If you had any friends you could ask around and see that I’m right. Grow up and get an iPod like the rest of the world you sorry excuses for MEN.
Dolphin’s going to have alot of fun with this. Don’t feed trolls.
Anyways, if you’re like me, You’d pull out 3D glasses you got from the movies and play with the 3DS and say SCIENCE. If not, you’re just loving the system.
I’m sure ready to hack it now :D
I think you realize the iPod touch 4th gen has an 800 MHz CPU, with a sexy touch of 200 MHz gpu with open gl 2.0 es. The gpu can have upto 128 mb of the system memory (which was probably all used up in epic citadel) while the iPhone 4g has 568 something, that’s over 256 mb of graphics memory possible. I seriously doubt that the 3ds gpu is any better then an intel gma 950 or so…….. Hell, my netbook’s gpu is barely comparable to the iPhone’s. So if that’s the case, the iPhone is powerful enough to play something like counter strike, or half life, Oh wait we forgot Far Cry. It’s great nintendo is trying to when, but honestly. O seriously doubt this gpu is gonna be using all of it’s power on anything, but the 3D feature as 2 frames at once. Theirs a program, if I recall. To overclock the idevice. If that’s true, then 900 MHz or more is possible. Don’t get me wrong, if someone gives me the 3ds free, then yes. I will play it, but 3ds vs iPhone in all media compatiblies it’s def iPhone. 720p playback? The 3ds is probably able to do that if their was decoding for it. I’m not a fanboy of either, or the psp, but iPhone definitely beats psp 800 MHz CPU with 200 MHz gpu vs psp 333 CPU 166 MHz gpu.
Oh btw I forgot to say, the iPhone at the top. Lol I didn’t mean to say iPod at 800 MHz don’t you nerds get pissy now.
hi there on waki-pedia says the 200 mhz cpu is a duo core soo it is now confirmed a duo core 200 mhz wich is like 400 mhz single core 128 mb ram and 2 gb storage capacity gpu is at 400 mhz soo nintendo video and netflix can play on 3ds
OMG Nintendo is FAIL!!!!!!! can’t give away 3DS, Wii, and investors are dropping them after their Wii U. Previews. Nintendo doesn’t have there finger on the pulse of America. Who cares if you can play older console games “in a new way” in a new console. F#ck starfox 3D! God how many times can you buy the same Zelda game and not realize you’re getting scammed. Those crappy ports to gameboy and the Wii should be like $.99 cents like on an iPod. Seriously i have 400 really good games on my iPod and i maybe paid for a handful of them at $.99 cents, and you’re blind or stupid fan boys if you don’t think the graphics are better than the Wii. Oh also thank Nintendo for the crappy Wii U. Which most developers do not consider it a next generation console being around 50% faster than current offerings. Microsoft and Sony will come about a year later but at roughly 2X the power of the Wii U. Nintendo = FAIL. Good luck finding games that aren’t only for little school girls, 6 months after launch date. Lol what a joke, if Nintendo wanted to stay on top they should of followed XBOX strategy. Too bad they were trying so hard to screw us on outdated hardware and repackaging of the same old games we know inside and out.
Yah, iPhone 4 has great specs BUT where’s the joystick, buttons, d-pad…? That’s why gaming on iPhone sucks. Infinity blade LOOKS good, but it’s extremely boring! All fps shooters both look bad and are impossible to control. The best racing games are real racing 2 and asphalt 6. They both use the potential of the iPhone and interference, but playing any recent racing game for xbox360 is far better. This leaves us with ANGRY BIRDS!